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Moss Knight

Moss Knight

Independent game

·

Character

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2024

Length

0:04

Role and credits

Character animation: Kit Ramos

Made with

Spine, After Effects

The brief

An indie studio needed idle animations for their hero that could loop for hours on the title screen without getting dull.

What I did

Animated a two-second breathing cycle with follow-through on the moss and cape, and a blink that lands on a different beat each loop.

Exported the cycles as sprite sheets and Spine files at two sizes, with notes for the programmer on timing and blending.

Process

From pencil to picture

1Board
2Styleframe
Moss Knight: Idle and blink cycles for a small knight with a garden on his helmet
3Final

More work

More work

Kiln & Co: A logo reveal drawn in one line, then glazed0:08

Kiln & Co

plumbo: An ident that drops the purple ball from the logo into the end of every ad0:12

plumbo

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